Many of the Illustrations shown here are all derived from accurate 3D models using DEM data sets and surfaces from both satelite and aerial photography as their sources. Some of the model images are from a combination of sources and constructed from scratch using 3D software and surface textures. All models are editable and can be repurposed for many different uses - and the positioning, size and resolution is easily changed. I have access to thousands of data sets for surface types, processes, DEMS, and surface textures. If you have any special needs I would be happy to help you find what you're looking for. Thanks for taking the time to look at my pages and portfolio.
Chuck Carter StudioChuck CarterLocationRockland, ME 04841 United States Contact Member DetailsArt specializing in science, geology and geography illustrations for clients such as National Geographic, Scientific American, McGraw-Hill, Wired Magazine, Harcourt Publishing among others. Also work in video game art and animation - 3D modeling, pre-viz imaging and digital Matte Painting.