Kelly BullockDescriptionThe Challenge: The clientís challenge was to create three photorealistic 3D monkey avatars for use as a visual asset in a virtual environment.
How itís Done: The character was modeled using reference pictures from the PrimFace Visiome and medical images from the Kyoto Digital Morphology Museum and fine detail was sculpted. Model was textured using roughness, diffuse, and normal maps, and given subsurface scatter. Finally fur was added, coloured, and styled.Keywordsmacaque, monkey, rhesus, 3D, neuroscience, anatomy, physiology, vertebrates, neuroanatomy, research, VR, Rigging, Virtual Reality, 3D contentMedia
Animal, Mammals, Vertebrates, Anatomical